jitspoe

Fist of the Forgotten Dev #1009: Bug fixes and tweaks based on feedback, updating demo build. Godot engine, blender.

jitspoe's Most Recent 15 Streams

Past stream logs

Download CSV
  • KOOK: Retro FPS GameDev in Godot day 577: Continuing process/update refactor + closing tabs, probably.
    - streamed for 6 hours
    51
    avg viewers
    79
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 576: Wish-it-were-faster Wednesday. Doing some optimizations.
    - streamed for 5 hours
    42
    avg viewers
    56
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 575: TODO Tuesday. Reducing physics tick rate and moving player update to _process().
    - streamed for 7 hours
    48
    avg viewers
    61
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 575: TODO Tuesday. Reducing physics tick rate and moving player update to _process().
    - streamed for 31 minutes
    24
    avg viewers
    26
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 574: Mapping & Marketing Monday. Probably working on the Escher style level in Trenchbroom.
    - streamed for 7 hours
    41
    avg viewers
    54
    peak viewers
  • Wulfmanbot (twitch bot) dev. Haven't done that in a while.
    - streamed for 5 hours
    44
    avg viewers
    54
    peak viewers
  • Digital Paint: Paintball 2 - Social Saturday! !pb2 (digitalpaint.org to grab it and join in)
    - streamed for 4 hours
    25
    avg viewers
    30
    peak viewers
  • Fist of the Forgotten Dev #1008: Iterating on city level, checking feedback, maybe music. Godot engine, blender, Reaper.
    - streamed for 6 hours
    41
    avg viewers
    51
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 573: Tab Close Thursday.
    - streamed for 7 hours
    50
    avg viewers
    102
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 572: Kitty cat + tweaks based on feedback.
    - streamed for 6 hours
    47
    avg viewers
    66
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 571: TODO Tuesday. Level tweaks and stuff based on feedback.
    - streamed for 7 hours
    39
    avg viewers
    49
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 570: Mapping & Marketing Monday. Level tweaks & M. C. Escher style level. Trenchbroom + Godot Engine.
    - streamed for 7 hours
    44
    avg viewers
    76
    peak viewers
  • Checking out the Quake Remix Jam. Shooting things... *for research*.
    - streamed for 6 hours
    34
    avg viewers
    40
    peak viewers
  • Fist of the Forgotten Dev #1007: Devlog, checking feedback, and music. Godot engine, reaper, Vegas
    - streamed for 6 hours
    31
    avg viewers
    40
    peak viewers
  • KOOK: Retro FPS GameDev in Godot day 569: Nice, nice, nice, nice, nice. Time to close some tabs.
    - streamed for 7 hours
    46
    avg viewers
    101
    peak viewers