jitspoe

KOOK: Retro FPS GameDev day 633: TODO Tuesday. Last stream for a bit (might be back Saturday or Monday).

jitspoe's Most Recent 15 Streams

Past stream logs

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  • Sneak peak at Project Absentia 2.0 update.
    - streamed for 5 hours
    26
    avg viewers
    33
    peak viewers
  • Fist of the Forgotten Dev #1020: Collectables, secret lore areas, and level design. Godot engine, blender.
    - streamed for 5 hours
    41
    avg viewers
    64
    peak viewers
  • KOOK: Retro FPS GameDev day 631: Tab Close Thursday. (Also finishing posting a video). Godot engine, blender, Trenchbroom.
    - streamed for 7 hours
    37
    avg viewers
    61
    peak viewers
  • KOOK: Retro FPS GameDev day 630: Wished-for Wednesday - Feline Functionality. Godot engine.
    - streamed for 6 hours
    33
    avg viewers
    42
    peak viewers
  • KOOK: Retro FPS GameDev day 629: TODO Tuesday: Tree Textures. Godot engine, blender.
    - streamed for 21 minutes
    35
    avg viewers
    36
    peak viewers
  • KOOK: Retro FPS GameDev day 629: TODO Tuesday: Tree Textures. Godot engine, blender.
    - streamed for 6 hours
    41
    avg viewers
    54
    peak viewers
  • KOOK: Retro FPS GameDev day 628: Mapping and Marketing Monday. Godot engine, Trenchbroom.
    - streamed for 6 hours
    38
    avg viewers
    56
    peak viewers
  • MEAT JAM! (Quake maps made of MEAT)
    - streamed for 6 hours
    26
    avg viewers
    35
    peak viewers
  • Paintball 2 Social Saturday. Trying 1080p at a higher bitrate this time.
    - streamed for 4 hours
    18
    avg viewers
    22
    peak viewers
  • Fist of the Forgotten Dev #1019: Iterating on portal level, missile firing enemies, and first boss battle. Godot engine, blender
    - streamed for 6 hours
    34
    avg viewers
    51
    peak viewers
  • KOOK: Retro FPS GameDev day 627 pt. 2: Tab Close Thursday + Updating (Private) Demo Build. Godot engine, blender.
    - streamed for 6 hours
    29
    avg viewers
    36
    peak viewers
  • KOOK: Retro FPS GameDev day 627: Tab Close Thursday + Updating (Private) Demo Build. Godot engine, blender.
    - streamed for 1 hour
    24
    avg viewers
    32
    peak viewers
  • KOOK: Retro FPS GameDev day 626: Trying to get Godot Engine to compile again then maybe doing something productive?
    - streamed for 6 hours
    37
    avg viewers
    54
    peak viewers
  • KOOK: Retro FPS GameDev day 625 Pt. 2: TODO Tuesday & New music stuff. Godot engine + blender.
    - streamed for 5 hours
    40
    avg viewers
    52
    peak viewers
  • KOOK: Retro FPS GameDev day 625: TODO Tuesday & New music stuff. Godot engine + blender.
    - streamed for 1 hour
    30
    avg viewers
    39
    peak viewers