jitspoe

KOOK: Retro FPS GameDev day 660: Too many tabs! HALP! Godot engine, blender.

jitspoe's Most Recent 15 Streams

Past stream logs

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  • Stream/wulfmanbot stuff like AFK videos, !seen improvements, etc.
    - streamed for 7 hours
    39
    avg viewers
    57
    peak viewers
  • Happy indie paintin's day! (digitalpaint.org if you want to join in)
    - streamed for 4 hours
    20
    avg viewers
    51
    peak viewers
  • Fist of the Forgotten Dev #1024: Didn't expect to get to 2^10 streams of this.
    - streamed for 6 hours
    41
    avg viewers
    64
    peak viewers
  • KOOK: Retro FPS GameDev day 656: I think the tab opens are outpacing the tab closes. (Tab Close Thursday)
    - streamed for 6 hours
    33
    avg viewers
    42
    peak viewers
  • KOOK: Retro FPS GameDev day 655: Wished-for Wednesday: Homing bucket. Godot engine.
    - streamed for 6 hours
    38
    avg viewers
    51
    peak viewers
  • KOOK: Retro FPS GameDev day 654: TODO Tuesday. Textures, Tweaks and Things.
    - streamed for 7 hours
    40
    avg viewers
    51
    peak viewers
  • KOOK: Retro FPS GameDev day 653: Mapping and Marketing Monday. Godot engine, Trenchbroom
    - streamed for 6 hours
    37
    avg viewers
    52
    peak viewers
  • A sore for sight eyes: checking out how cruel the tea this squad serves is.
    - streamed for 5 hours
    26
    avg viewers
    35
    peak viewers
  • Fist of the Forgotten Dev #1023: Updating Steam page, fleshing out levels, and working on end scene. Godot engine, blender
    - streamed for 5 hours
    26
    avg viewers
    37
    peak viewers
  • KOOK: Retro FPS GameDev day 652: Tab-close Thursday + Save system refactor. I'm overrun by tabs. Send help!
    - streamed for 6 hours
    36
    avg viewers
    44
    peak viewers
  • KOOK: Retro FPS GameDev day 651: Wish-it-were-fixed Wednesday. Fixing bugs and stuff. Godot engine.
    - streamed for 6 hours
    34
    avg viewers
    44
    peak viewers
  • KOOK: Retro FPS GameDev day 650: TODO Tuesday: Steam valves & bug fixes. Godot Engine, blender
    - streamed for 6 hours
    41
    avg viewers
    58
    peak viewers
  • Making a Quake-like Retro FPS to celebrate Quake's 30th birthday! (KOOK Dev Day 649).
    - streamed for 5 hours
    35
    avg viewers
    46
    peak viewers
  • Learning machine.
    - streamed for 3 hours
    36
    avg viewers
    47
    peak viewers
  • Paintball 2 Social Saturday - digitalpaint.org to join in! !pb2 / !pb2discord
    - streamed for 4 hours
    18
    avg viewers
    22
    peak viewers